
Environment Concept
Models & Textures
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My 3D modelling and texturing project was primarily focused on creating a diverse range of stylised assets for a concept of an interactive and immersive environment, effectively blending artistic creativity with precise technical execution. Utilizing powerful tools such as Autodesk Maya, Substance Painter, and Unity, I meticulously designed and textured highly detailed models, each possessing a distinct and eye-catching visual style, while ensuring they seamlessly integrated into a cohesive real-time setting. The entire process involved sculpting unique and imaginative assets, refining hand-painted textures to enhance their visual appeal, and optimising geometry to ensure smooth performance across various platforms. Each model was carefully unwrapped and textured using advanced PBR techniques, striking a delicate balance between artistic expression and the dynamic nature of lighting and shading. By skillfully importing and implementing these assets in Unity, I successfully brought the entire environment to life, crafting a visually engaging and deeply immersive experience for users to explore and enjoy.